Summary
- Explore the factions: Legion’s darkness, Strip’s families, the Mojave Brotherhood’s fate.
- Introduce key game elements like companions, super mutants, cazadores, and Deathclaws.
- Include iconic characters such as Yes Man and Mojave Brotherhood but focus on new stories.
With the Fallout TV show seemingly headed to New Vegas for its second season. Fans are anxious to see how they develop the story from the extremely open-ended 2010 RPG, Fallout: New Vegas. We already had a cameo from Mr House and Big Mt during the show’s finale, fueling tons of online discussion about what could be in season two.
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Who won the battle for the Mojave? What became of the Brotherhood Of Steel? Will we see Courier six, the player character from Fallout: New Vegas? What has become of the factions that didn’t win? The game offers players so much choice that there’s likely to be heaps of content that goes unmentioned due to the nature of writing for television.
10
The Strip
Casinos and Vices Galore
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The Strip in Fallout: New Vegas is a focal point for the story, and if the final shot of the first Fallout season is anything to go by, it will be in season two.
A politically complex and unique region of the Mojave. The Strip is the rich, flashy central hub of New Vegas, juxtaposing the poverty-stricken districts surrounding it. It’s an iconic part of the game. The Strip’s leadership consists of three families, former tribes that operate the casinos that make the city its money. All answering to Mr House and his Securitrons. The families each have their demons. Benny, leader of the chairmen attempts a coup against Mr House. The White Glove Society are plagued with members wanting to return them to their cannibalistic ways. And the Omertas well, there are plenty of players that wipe them out the first time they step into their casino.
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The Legion
Or What’s Left
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The Legion is one of Fallout‘s most evil factions. A band of marauding, misogynist, slavers, they serve as the evil option in Fallout: New Vegas. Their inclusion in Fallout season two could serve as both an intriguing antagonist, given their propensity for espionage and subterfuge, or a brutal band of little more than raiders, depending on who’s leading them following Hoover Dam.
There is, of course, the possibility that the Legion has won, that Courier Six sided with them at the battle of Hoover Dam. If this is the case, Fallout season two will show a very dark version of post-apocalyptic life. Public displays of crucifixion, the majority of women being treated as slaves, and children conscripted into their ranks. It really would be a horror show.
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Cazadores
Buzzing, Flying, Horrors
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One of the most terrifying prospects of Fallout season two would be the potential inclusion of cazadores. Genetically engineered Tarantula Hawks created by Big Mt.
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A beloved and maligned enemy that deserves more time in the spotlight. Cazadores are just as if not more dangerous than Deathclaws. Being wasps they have a tendency to swarm, except adult Cazadors are larger than a man, and with a sting to boot. These abominations could be a perfect way to demonstrate just how bad the wasteland can be.
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Companions
Or Maybe Just a Few
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Fallout New Vegas is full of companions the players can recruit to join them on their quest. Adding fun side stories about their struggles and hopes. From the boxing legend of the Mojave Brotherhood; Veronica Santangelo, to the gruff, PTSD-ridden sniper, Craig Boone.
The companions of Fallout: New Vegas would make for an excellent cameo or even a central part of the story. Fans would be ecstatic to see the ever-sarcastic Raul make an appearance. Maybe they could even get Danny Trejo to reprise his role. Or to see a healthy, happy Cass surviving in the modern Mojave.
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Super Mutants
Welcome to Jacobstown Human
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We’ve seen Ghouls, including a very cool, suave, gunslinger ghoul, but what about the other race created by the apocalypse? Super Mutants. These giant green, or sometimes blue, people are as diverse and interesting as the humans they once were.
Born from pre-war experiments in creating super soldiers, the West Coast super mutants are mostly the remains of The Master’s Army, a faction of Super Mutants hell-bent on making everyone one of them. Stopped by the Vault Dweller in the first Fallout game, the super mutants of today are a mix of those who retained their intelligence, mostly trying to make up for their crimes, and those whose brains were damaged by the mutations, who are often found in marauding gangs of mutant raiders.
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Deathclaws
Dinosaurs Got Nothing on Them
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The deadliest predators in Fallout. Deathclaws can be found all over the former United States. An experiment in creating genetically engineered bioweapons gone wrong, the creatures are massive behemoths able to tear a man in two with little effort.
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To make matters worse, they’re often found in packs, at least those found in the Mojave. While we got to see a ghoulified bear, a Yao Guai easily took down a Brotherhood Knight in Fallout season one. A single Deathclaws would easily take down an entire squad, and they wouldn’t need a rocket revolver to do it.
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The Divide
The Lonesome Road
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The Divide was once an idyllic community. Forged from the remains of Hopeville, a fictional pre-war city, it was destroyed in a horrific accident involving a nearby nuclear silo. Now it is a deadly wasteland full of monsters. It’d make for a perfect horror episode for Fallout season two.
Deathclaws roam free, the gigantic apex predators of the setting, the native tunnellers, a species of subterranean humanoids with the numbers and predatory instincts to threaten the entire Mojave, and of course the Burned men, the remains of NCR and Legion scouts investigating the town at the time of the disaster, now driven mad by their existence as skinless ghouls. It might also be a great time to have a cameo for Ulysses, the primary antagonist of the Lonesome Road expansion, and a fan-favorite character.
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Yes Man
Whether He Wants to Or Not.
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Yes Man is one of the best additions to Fallout: New Vegas. An immortal artificial intelligence that can’t say no to anything, he would let players take over the Mojave themselves if none of the other factions appeal.
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Yes Man is a sarcastic, fun character with a ton of charm. Everything he says reads as sycophantic or passive-aggressive, depending on the player’s actions. He works both as a comic relief character and a deus ex machina for the plot. In Fallout season two, he could function as protagonist or antagonist and offer tons more quotable and hilarious quips for fans to repeat.
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The Mojave Brotherhood Of Steel
Or What Remains of Them
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The Brotherhood is one of the most iconic parts of the Fallout franchise, not missing from a single game in the season. They’re a major part of the first season of the show, and with our last look at Maximus in the finale, they don’t seem to be disappearing any time soon.
But some might say it’s time to give someone else the spotlight. The Mojave Brotherhood were almost completely wiped out by the NCR prior to the events of Fallout: New Vegas and there are only a few ways the Courier can save them from oblivion. Seeing a faction that was so unstoppable in the first season, reduced to a ruined bunker, would be a good juxtaposition for the show.
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Evidence of the Courier
But Not Them
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Courier Six is the player character of Fallout: New Vegas. Shot in the head and left for dead at the game’s opening, they go on a journey of revenge that will eventually see them decide the fate of the entire Mojave.
But the Courier is the player. Completely custom and with a semi-ambiguous backstory. The entire character is determined by who is playing them, everything from who they side with to how they fight. The character is best spoken about in whispers like a legend of the old West, never forcing fans’ creations out of canon.
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Fallout
TV-MA
Sci-FiActionAdventureDrama
Release Date
April 10, 2024
Main Genre
Sci-Fi
Seasons
1
Writers
Lisa Joy
, Jonathan Nolan
Streaming Service(s)
Prime Video
Showrunner
Lisa Joy
, Jonathan Nolan
Creator(s)
Geneva Robertson-Dworet
, Graham Wagner
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Fuente: successacademy.edu.vn
Categorías: Trend